That's right - 1,752 pages, a whole lot of code, a few chunks of math, and very little space wasted on pictures. Mr. LaMothe, mathematician and computer scientist and author of the immensely ...
Here’s an interesting tool for making simple 3D games. It’s called 3DPL, the 3D programming language, and it’s a real-time interpreted language that allows you to create cubes and other primitives ...